![]() ![]() Oh, just looked over the thoughts and plans for this mod. Titan V(RL20) Titan V(LR129) and the (CH4) The CH4 is the most efficient (best over all ISP) But the RL20 version is more controllable.Īll launches depicted here were to support either my First attempt (crashed and burned literally) and now my second attempt at making a Full up ISS to original specs (so 4 or 5 extra Russian modules and 3 extra International ones IIRC.) LDC 1st stage engine mount set to 1 with the STME set to BOATTAIL. Titan V(CH4) core stack is 3.5-3.25 PLF fairing base, LDC Avionics, Stage 2 tanks 1 and 2, 2 engine mount with LR87-LH2(Vac), Solid LDC Inter stage, Max length upper and lower LDC first stage tanks set to CH4. The Drop Tank was ditched with 15% fuel remaining (to safely de-orbit) 125km orbit with a Russian DOS (Zarya in fact) on board. They were disposed of with about 10% fuel remaining. Some comments: Make your BDB-LDC derived LRBs for your shuttles shorter than mine. I have flown the first stage with the "upper" 2nd stage tank as a "tank stretch" I have flown this Rocket with SMRU-2.5 and SMRU-3.0 (2x) and I have flow this Rocket with ACES From the Vulcan mod. Sorry I have no good (no HUD/UI) pics of the Rocket on the ground Titan V(CH4) Final Production form (in this form with either 4 GEM-63 or 2 SRMU it has launched every component to the ISS except a couple Russian Segments as well as one of the PMAs) Please check the roadmap above before asking.Ģnd stage is twin LR87-LH2-VAC powered LH2 stage. Please target all such things to the dev branch though! Or, you can make a constructive suggestion on the forum thread. The parts are best suited for a 2.5x~ system rescale or JNSQ. Parts are balanced against stock KSP parts, which means the launch vehicles might seem overpowered. If you want cool engine plumes, get this mod. Waterfall (0.6.3) - A cool way to create and drive engine effects more effectively.CryoTanks (1.6.0) - This provides a set of patches provide fuel-switching features for the most basic LF/O tanks as well as orbital fuel tanks specially designed to contain cryogenic fuels.The following mods are strongly recommended for an enhanced gameplay experience: 7:01pm PLEASE HELP:Cant seem to figure out how to make propellers function. To install the Extras, place any or all of the subfolders within 'Extras' into 'Kerbal Space Program/GameData'. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Kerbal Space Program > General Discussions > Topic Details. The "RocketMotorMenagerie" folder, as well all dependencies, should appear alongside the "Squad" folder within 'Kerbal Space Program/GameData'. ZIP with the GameData folder in your KSP installation, by placing the GameData folder in to the 'Kerbal Space Program' folder.Īll of the dependencies come included with the mod. Merge the GameData folder in the release. ![]()
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